![]() ![]() The Doom engine creates animated blood spatter when a shootable thing, including the player, is hit by a hitscan tracer (for example, a bullet). ![]() In Doom, standing in or moving through blood is often detrimental to a player’s health (see damaging floor). In many levels, blood flows in rivers, over blood-falls, and gathers into pools. ![]() Blood is ubiquitous in the Doom games and in other games based on the Doom engine (including Heretic, Hexen, Strife, etc), and is perhaps a large factor in making them controversial in some circles (and appealing in others). ![]()
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